MVP for Mobile Apps: Native or Cross-Platform?
Building a mobile MVP? The first big decision: native or cross-platform?
Understanding Your Options
Native Development
iOS: Swift or Objective-C. Android: Kotlin or Java. Two codebases, two apps.
Cross-Platform Development
React Native: JavaScript, backed by Meta. Flutter: Dart, backed by Google. One codebase, both platforms.
The MVP Perspective
For most MVPs, cross-platform wins:
- Faster to market: One development cycle
- Lower cost: Not paying for two apps
- Easier iteration: Changes deploy to both platforms
- Smaller team: One developer vs. iOS + Android
When Cross-Platform Makes Sense
- Standard UI patterns (lists, forms, buttons)
- Budget constraints
- Speed is critical
- Need both platforms from day one
- Team knows JavaScript/Dart
When Native Makes Sense
- Heavy device integration (camera, Bluetooth, sensors)
- Performance-critical applications
- Platform-specific features needed immediately
- Only need one platform
- Team has native expertise
React Native vs. Flutter
React Native: Huge ecosystem, JavaScript (widely known), mature. Best for teams with JS experience.
Flutter: Excellent performance, beautiful UI, extends to web. Best for custom UI-heavy apps.
Cost Comparison
Native: $80,000-$150,000, 4-6 months
Cross-Platform: $50,000-$100,000, 3-4 months
Cross-platform typically saves 30-50%.
The Bottom Line
For most mobile MVPs: go cross-platform. React Native or Flutter—either works. Ship fast, learn from users, iterate quickly.
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